Main Menu


Sponsored Links

  


  
  
Web Cartoon Maker: a Fun Way to Learn C++ Contents Previous Next

Methods Unique to Image Objects

There are 2 methods specific for Image objects available. These are

  • SetImage – to change an image associated with an image object. It accepts one string parameter the same way as w hen you declare an image object. It could a valid URL of image, short path to an image file in WCM Library or fully qualified path to a local file (do not forget about double back slashes). It is even possible to declare an image object without parameters and assign an image using SetImage method later at a desired moment in your cartoon:

void Scene1 ()

{

Image MyImage;

Sleep ( 5 );

MyImage.SetImage ( "vehicles/sedan.svg" );

Sleep ( 5 );

}

  • GetImage – returns an image currently associated with an image object


Contents Previous Next
  
News

New Tales Animator Video by Alan Sturgess

Alan Sturgess shared an excellent video he made using Tales Animator! You can still download Tales Animator here. Unfortunately it is only available for Wi

...

Simple Online Character Designer

There is a prototype of simple online character designer available HERE. It is only a prototype, it does not contain many pieces yet but it can already generat

...

Book is updated

Now our book "Web Cartoon Maker: A Fun Way to Learn C++" is fully in synch with WCM 1.5! It is available for download and online reading HERE.

...

Web Cartoon Maker 1.5 is here!

Web Cartoon Maker 1.5 is finally here! You can download it HERE! Here is what was updated in version 1.5: Web Cartoon Maker Desktop Edition is now fully standal

...

read more news...


Poll