Sometimes you want to check for a number of related conditions and
choose one
of several actions. One way to do this is by chaining a series of ifs
and elses:
if ( iX < 0 )
{
Max.Winks ();
}
else
if ( iX > 0 )
{
Sleep ( 0.5 );
}
else
{
Max.Says ( "Hello" );
Sleep ( 0.5 );
}
These chains can be as long as you want, although they can be difficult
to read
if they get out of hand. One way to make them easier to read is to use
standard indentation, as demonstrated in these examples. If you keep
all the statements and squiggly-braces lined up, you are less likely to
make syntax errors and you can find them more quickly if you do.
Alan Sturgess shared an excellent video he made using Tales Animator! You can still download Tales Animator here. Unfortunately it is only available for Wi
There is a prototype of simple online character designer available
HERE. It is only a prototype,
it does not contain many pieces yet but it can already generat
Web Cartoon Maker 1.5 is finally here! You can download it
HERE!
Here is what was updated in version 1.5:
Web Cartoon Maker Desktop Edition is now fully standal