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Web Cartoon Maker: a Fun Way to Learn C++ Contents Previous Next

Methods Unique to Image Objects

There are 2 methods specific for Image objects available. These are

  • SetImage – to change an image associated with an image object. It accepts one string parameter the same way as w hen you declare an image object. It could a valid URL of image, short path to an image file in WCM Library or fully qualified path to a local file (do not forget about double back slashes). It is even possible to declare an image object without parameters and assign an image using SetImage method later at a desired moment in your cartoon:

void Scene1 ()


Image MyImage;

Sleep ( 5 );

MyImage.SetImage ( "vehicles/sedan.svg" );

Sleep ( 5 );


  • GetImage – returns an image currently associated with an image object

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